Clucky Golden Eggs 2

How To Play

Pressing the Spin Button or pressing Spacebar on desktop will begin the game with the currently selected bet.

Clucky Golden Egg

Choose your egg_golden by pressing the eggs over the reels.

On a chance basis, when sym40sym41sym42 lands and moves to the egg_golden, a feature may be triggered by the bursting.

If the bonus was awarded by the egg_golden bursting, the bonus winnings will multiply x2.

If the bonus was awarded by the egg_golden bursting and the Bonus+ is active, the bonus winnings will multiply x3.

Only one egg may burst on any one spin.

Cluckin Free Spins

On a chance basis during each spin, one or more sym21 may be triggered over the reels and move to the blue_character.

On a chance basis, when sym21 lands and moves to the blue_character, the Cluckin Free Spins may be triggered by the blue_character bursting.

The Cluckin Free Spins bonus starts with 8 free spins.

Any sym14 remain active for the duration of Cluckin Free Spins.

In each spin the sym14 change positions which may result in improved winning combinations.

In each spin, all the winning combinations are processed and added to the bonus total counter.

Any new sym14 in view add an extra spin.

The bonus ends when no more spins are remaining or the max win is achieved.

The bonus ends when no more spins are remaining.

If the blue_character was picked as the egg_golden at the start of the spin, the bonus winnings will multiply x2 at the end.

If the blue_character was picked as the egg_golden at the start of the spin, and the Bonus+ is active, the bonus winnings will multiply x3 at the end.

Only one egg may burst on any one spin.

Foxy Golden Eggs

On a chance basis during each spin, one or more sym22 may be triggered over the reels and move to the red_character.

On a chance basis, when sym22 lands and moves to the , the Foxy Golden Eggs may be triggered by the red_character bursting.

The Foxy Golden Eggs bonus starts with 8 free spins.

There are multiple collectors available:

sym33 Collects any egg_golden_blur sym30 sym31 sym32 in view.

sym38 will lock-in for all remaining spins of Foxy Golden Eggs and collect any egg_golden_blur sym30 sym31 sym32  in view after each spin.

sym34sym35sym36 collect any egg_golden_blur sym30 sym31 sym32  in view and multiplies the total collected value by x2, x3 or x5, determined by the attached multiplier.

sym39 replaces random symbols with egg_golden_blur sym30 sym31 sym32  and collects any egg_golden_blur sym30 sym31 sym32  in view.

The sym39 will trigger first, before any other active sym33sym34sym35sym36sym38  will then collect all egg_golden_blur sym30 sym31 sym32  in view.

sym37 locks in any egg_golden_blur sym30 sym31 sym32sym33sym34sym35sym36  in view, and then pauses the ‘Spins Left’ Counter.

The reels will then respin, with all locked in symbols. If any subsequent egg_golden_blur sym30 sym31 sym32sym33sym34sym35sym36 land in view, they will also be locked in.

The Respins will continue until no further egg_golden_blur sym30 sym31 sym32sym33sym34sym35sym36  land in view.

Any sym37sym33sym34sym35sym36  in view will then each collect all egg_golden_blur sym30 sym31 sym32 in view.

If sym37 and sym38 are both active on the reels, sym38 will only collect any egg_golden_blur sym30 sym31 sym32  in view once the Respin Process completes.

sym33 is available on Reels 1 & 5 during Foxy Golden Eggs.

sym37sym33sym34sym35sym36 sym39sym38 are available on Reel 5 during Foxy Golden Eggs.

egg_golden_blurcash values from x0.50 to x200 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

sym30 sym31 sym32 are available on all reels during Foxy Golden Eggs only.

sym30 awards x20 the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

sym31 awards x50 the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

sym32 awards x200 the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

If a collector lands with no egg_golden_blur in view, an extra spin will be awarded per collector in view.

The bonus ends when no more spins are remaining or the max win is achieved.

The bonus ends when no more spins are remaining.

If the red_character was picked as the egg_golden at the start of the spin, the bonus winnings will multiply x2 at the end.

If the red_character was picked as the egg_golden at the start of the spin and the Bonus+ is active, the bonus winnings will multiply x3 at the end.

Only one egg may burst on any one spin.

Plinko Pots

On a chance basis during each spin, one or more sym20 may be triggered over the reels and move to the purple_character.

On a chance basis, when sym20 lands and moves to the purple_character, the Plinko Pots may be triggered by the purple_character bursting.

Choose one of gold_note to reveal your number of Plinko Eggs (12, 15, or 18).

Fire your Eggs one by one or quickly by fast-tapping.

Eggs may land in Pot Buckets. Fill the trail underneath any of the Pot Buckets for the Pot Award.

Once a Pot Bucket trail is filled, the Pot is awarded & the trail resets to empty. The Pot Bucket trails can be filled multiple times in a single Plinko Pots bonus.

Eggs may also land in the Mystery Cash Bucket. Each egg that lands in the Mystery Cash Bucket will award a random cash value between x0.5 and x10 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

Multiple pots may be won.

Pots Eggs per award Awards
Grand 2 Current Base Stake x1000
Major 3 Current Base Stake x200
Minor 3 Current Base Stake x50
Mini 3 Current Base Stake x20

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

The speed at which the player releases the Plinko Eggs does not influence the final outcome of the Plinko Pots bonus.

The bonus ends when there are no more eggs remaining or the max win is achieved.

The bonus ends when there are no more eggs remaining.

If the purple_character was picked as the at the start of the spin, the bonus winnings will multiply x2 at the end.

If the purple_character was picked as the at the start of the spin and the Bonus+ is active, the bonus winnings will multiply x3 at the end.

Only one egg may burst on any one spin.

Whack A Fox

sym15sym15sym18 in view awards Whack A Fox.

sym18 appears on reel 5 only.

Once the Whack A Fox begins, whackamole_targetwill begin to appear on the screen.

Press the whackamole_target to collect them. Each whackamole_target hit increases Golden Fox meter.

When Golden Fox meter is full, whackamole_final_reward will begin to appear. Press the whackamole_final_reward to collect it.

Collected whackamole_target award values from x0.2 to x10 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

whackamole_final_reward awards x4 to x48 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

The speed and the number of hit foxes does not influence the final outcome of the Whack A Fox bonus.

If Whack A Fox is awarded red_character, purple_character, or blue_character cannot also be triggered.

Super Whack A Fox

sym15sym15sym19 in view awards Super Whack A Fox.

sym19 appears on reel 5 only.

Once the Super Whack A Fox begins, whackamole_target will begin to appear on the screen.

Press the whackamole_target to collect them. Each whackamole_target hit increases Golden Fox meter.

When Golden Fox meter is full, whackamole_final_reward will begin to appear. Press the whackamole_final_reward to collect it.

Collected whackamole_target award values from x0.2 to x10 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

whackamole_final_reward awards x4 to x48 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

At the end of Super Whack A Fox, total bonus winnings will be multiplied by x2.

The speed and the number of hit foxes does not influence the final outcome of the Super Whack A Fox bonus.

If Super Whack A Fox is awarded red_characterpurple_character or blue_character cannot also be triggered.

Cash Drop

sym15sym15sym16 in view awards Cash Drop.

appears on reel 5 only.

Once the Cash Drop begins, all_notes will begin to drop down onto the screen.

Press the notes to collect them. Each note collected increases Golden Egg meter.

When Golden Egg meter is full, gold_notewill be awarded.

Press the gold_note to collect it.

all_notes values from x0.2 to x10 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

gold_note value from x4 to x48 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

The speed and the number of notes collected does not influence the final outcome of the Cash Drop bonus.

If Cash Drop is awarded red_characterpurple_character or blue_character  cannot also be triggered.

Super Cash Drop

sym15sym15sym17 in view awards Super Cash Drop.

sym17 appears on reel 5 only.

Once Super Cash Drop begins, green_notenote_red note_bluenote_purplewill begin to drop down onto the screen.

Press the green_notenote_red note_bluenote_purple to collect them. Each green_notenote_red note_bluenote_purple collected increases the Golden Egg meter.

When the Golden Egg meter is full, gold_note will be awarded.

Press the gold_note until one of them cracks to collect the prize.

green_notenote_red note_bluenote_purple values from x0.2 to x10 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

gold_note can award value from x4 to x48 of the base stake (i.e. the standard stake before any Bonus+ Bet is applied).

When the Bonus+ Bet is active, your total stake increases by 20%, but multiplier values continue to be calculated based on the base stake.

At the end of Super Cash Drop, total bonus winnings will be multiplied by x2.

The speed and the number of notes collected does not influence the final outcome of the Super Cash Drop bonus.

If Super Cash Drop is awardedred_characterpurple_character or blue_character  cannot also be triggered.

Bonus+

The player has the option to toggle Bonus+ between spins using the antebet.

With Bonus+ active, the stake will be increased by 20%.

When playing with Bonus+ active, the chance for sym20 sym21 sym22sym40sym41sym42to land in view increases.

When playing with Bonus+ active, the egg_golden Clucky Golden Egg multiplier will be increased from x2 to x3.

Clucky Respin

On a chance basis, at the end of any losing spin, all of the reels will respin.

When the respin stops, the symbols in view will result in a winning combination.

Only available during the base game.

Cracking Wilds

On a chance basis at the end of any spin, some symbols will be changed into sym14, wild_stack or wild_max_stack to create or improve winning combinations.

All wins are then processed.

Only available during the base game.

Cluckin' Bonus

On a chance basis at the end of any spin, some symbols will be changed into sym20sym21 or sym22 and award the corresponding bonus.

Only available during the base game.

Reel Rewind

On a chance basis, when 2 sym15 land on reels 1 and 3 without a sym16sym17sym18sym19 on reel 5, the Reel Rewind may begin.

The 5th reel will move up by 1 position, bringing up 1 of sym16sym17sym18sym19 to award the corresponding bonus

Only available during the base game.

Falling Feathers

On a chance basis at the end of any losing spin, all the reels will be covered, and new symbols will drop in and create a winning combination.

Only available during Base Game.

Wilds

sym14 wild_stackwild_max_stackare only available in base game and Foxy Golden Eggs.

sym14 are also available in Cluckin Free Spins, on reels 1, 2, 3, 4 and 5.

sym14 wild_stackwild_max_stacksubstitute for all symbols except for sym15sym16sym17sym18sym19sym20sym21sym22sym40sym41sym42.

sym14 wild_stackwild_max_stacksubstitute for all symbols except for egg_golden_blursym33sym34sym35sym36sym39sym37sym38 during the Foxy Golden Eggs.

sym14 wild_stackwild_max_stackare available on all reels during the base game.

sym14 wild_stackwild_max_stackare only available on reels 2, 3 and 4 during Foxy Golden Eggs.

sym14 wild_stackwild_max_stack all function the same, where available.

4 or less sym14 wild_stackwild_max_stack on an active win line must combine with other symbols to award wins.

Win Lines

There are 25 independent win lines.

paylines0

All awards pay from left to right for adjacent combinations on active win lines only, starting from the leftmost reel.

Only the highest win is paid per active win line.

Autoplay

Select your number of games and a loss limit to enable the start autoplay button.

You can select a custom loss limit value.

Autoplay will stop if the number of games is completed or the loss limit is reached.

Your loss limit is reached when your net losses are equal to the value selected or a further game would increase net losses higher than set loss limit.

Additionally, you may enter a win limit that stops autoplay when a single game win is equal to or exceeds the value.

Autoplay will stop if the maximum win is reached.

Autoplay can be stopped at any time.

Information

Not all stakes may be available.

In the instance of a game malfunction that causes an individual game round to be voided, we will seek to place all parties directly affected in the position they were in before the failure occurred. Where this is not possible, we may void any bet or wager. We will not be responsible for any loss of winnings that relate to the failure of a player’s equipment and/or device. Where a player equipment and/or device failure occurs, the result recorded on the game server will stand as the correct outcome.

Malfunction voids all pays and plays.

Expected payback to the player is at least 94.49%.

Expected payback to the player with Bonus+ active is at least 94.50%.

RTP is based on long-term payments and gameplay.

No prize greater than $250,000.00 can be won in any one game.

All possible winning combinations are added to the total win.

Game or feature outcome is not always indicated by the in-play display. Information on payouts and likelihood of wins can be found in the game paytable and game rules.

Last modification date: 9/24/2025